These could easily have been incorporated into the game itself, but putting them in the manual enhances copy protection - the game is almost useless without the manual. They're read only when the game instructs you to read a particular one (the paragraphs are out of order, and some of them are distractors, having nothing to do with the game, in order to discourage you from reading all of them at once). These contain vital information you won't learn any other way. The manual - some parts of the plot are advanced by reading paragraphs in the manual. The second time through was very different from the first time - not a completely new game, of course, but like visiting another part of the same country. I didn't visit all the locations the first time through. For another, there are puzzles scattered throughout the game, but you don't have to solve every one in order to win (good, because some I never did - probably didn't have the NPC with the proper skill). Well, there's at least four different ways to do it, each leading to a somewhat different game experience (eg., different NPCs with different skills will join your party). One of the first tasks you're supposed to do, for instance, is find your way out of the city you start in. The design - there's no single path to completing the game, nothing you're forced to do in order to be able to finish. Gameplay feature: Importable characters.Gameplay feature: Character development - Skill distribution.Reasonable distribution of your skill points is rather critical. Unlike its (spiritual?) predecessors the game features a full-blown skill system, auto-mapping and many places to actually use all these abilities. Step-by-step first person 3D, opponents materialize out of the air. Gameplay instantly reminds of the Bard's Tale series. Other main targets are surviving, getting out of Purgatory and toppling Namtar (maybe getting some decent clothing, one or two shiny swords and the like on your way out). Worst of all your magic users won't help you out, either, because magic has been banned (to correct this unpleasing situation is one of your main objectives). The player starts with a party of four in the city of Purgatory, equipped with nothing more than. Dragon Wars takes place in the magical land of Dilmun, an island of salvation perverted into a world of horror by Namtar (as you might expect - the bad guy).
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